Progress Bar Monitor
This code can be run by any thread that’s not currently busy calling the FlashPro-ARM or GangPro-ARM library. The condition for this example to work properly is that F_OpenInstancesAndFPAs, and F_Initialization has correctly initialized the given fpa index (1 to 64) given as a parameter to this function.
void UpdateProgress(BYTE fpa, INT_X &progValue, INT_X &lastOpCode, CString &opCodeUpdate)
{
if(fpa == 0)
{
//invalid index
return;
}
progValue = F_GetProgressBar(fpa);
lastOpCode = F_GetLastOpCode(fpa);
opCodeUpdate = "Unknown";
switch(lastOpCode)
{
case PROG_OPCODE_VERIFY_ACCESS:
opCodeUpdate = "Verify Access To MCU";
break;
case PROG_OPCODE_FLASH_ERASE:
opCodeUpdate = "Flash Erase";
break;
case PROG_OPCODE_FLASH_BLANK_CHECK:
opCodeUpdate = "Flash Blank Check";
break;
case PROG_OPCODE_FLASH_SELECTED_BLANK_CHECK:
opCodeUpdate = "Selected Memory Blank Check";
break;
case PROG_OPCODE_FLASH_WRITE:
opCodeUpdate = "Flash Write";
break;
case PROG_OPCODE_FLASH_VERIFY:
opCodeUpdate = "Flash Verify";
break;
case PROG_OPCODE_FLASH_READ:
opCodeUpdate = "Flash Read";
break;
case PROG_OPCODE_LOCK_MCU:
opCodeUpdate = "Lock MCU";
break;
case PROG_OPCODE_UNLOCK_MCU:
opCodeUpdate = "Unlock MCU";
break;
case PROG_OPCODE_START_APP:
opCodeUpdate = "Start Application";
break;
}
}
This code updates the progress bar and operation name string at the bottom of this demo; in the screenshot the operation name is “Flash Verify” and progress is 100 meaning the function has finished: